small code cleanup

no functional changes, just minor restructuring
This commit is contained in:
ari melody 2025-11-06 11:27:29 +00:00
parent f64882b091
commit 5f0eb81fab
Signed by: ari
GPG key ID: CF99829C92678188
6 changed files with 122 additions and 128 deletions

View file

@ -8,7 +8,7 @@ use std::{
use chrono::Local; use chrono::Local;
use crate::ThreadPool; use crate::thread::ThreadPool;
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
pub enum StatusCode { pub enum StatusCode {

View file

@ -1,8 +1,5 @@
const CONTINUE_BIT: u8 = 0x80; const CONTINUE_BIT: u8 = 0x80;
pub struct LEB128;
impl LEB128 {
pub fn write_leb128(buffer: &mut Vec<u8>, mut value: u64) -> usize { pub fn write_leb128(buffer: &mut Vec<u8>, mut value: u64) -> usize {
let mut size: usize = 0; let mut size: usize = 0;
loop { loop {
@ -35,4 +32,3 @@ impl LEB128 {
shift += 7; shift += 7;
} }
} }
}

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@ -1,88 +1,5 @@
use std::{sync::{mpsc, Arc, Mutex}, thread}; pub mod thread;
pub mod http;
pub mod leb128; pub mod leb128;
pub mod status; pub mod status;
pub mod http;
pub mod dns; pub mod dns;
pub use status::MinecraftStatus;
pub struct ThreadPool {
workers: Vec<ThreadWorker>,
sender: Option<mpsc::Sender<Job>>,
}
type Job = Box<dyn FnOnce() + Send + 'static>;
impl ThreadPool {
// Create a new ThreadPool with `size` available threads.
//
// # Panics
//
// `new` will panic if `size` is zero.
pub fn new(size: usize) -> ThreadPool {
assert!(size > 0);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(ThreadWorker::new(id, Arc::clone(&receiver)));
}
ThreadPool {
workers,
sender: Some(sender)
}
}
pub fn execute<F>(&self, f: F)
where
F: FnOnce() + Send + 'static
{
let job = Box::new(f);
self.sender.as_ref().unwrap().send(job).unwrap();
}
}
impl Drop for ThreadPool {
fn drop(&mut self) {
drop(self.sender.take());
for worker in &mut self.workers.drain(..) {
println!("Shutting down worker {}", worker.id);
worker.thread.join().unwrap();
}
}
}
struct ThreadWorker {
id: usize,
thread: thread::JoinHandle<()>,
}
impl ThreadWorker {
fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> ThreadWorker {
let thread = thread::spawn(move || loop {
let msg = receiver.lock().unwrap().recv();
match msg {
Ok(job) => {
// println!("Job received by worker {id}");
job();
}
Err(_) => {
// println!("Worker {id} disconnected. Shutting down...");
break;
}
}
});
ThreadWorker { id, thread }
}
}

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@ -1,11 +1,11 @@
use std::io::{Result}; use std::io::Result;
use std::net::{IpAddr, ToSocketAddrs}; use std::net::{IpAddr, ToSocketAddrs};
use std::str::FromStr; use std::str::FromStr;
use std::{env}; use std::env;
use mcstatusface::http::{HttpServer, StatusCode}; use mcstatusface::http::{HttpServer, StatusCode};
use mcstatusface::{MinecraftStatus}; use mcstatusface::status::MinecraftStatus;
use mcstatusface::dns::{resolve_srv_port}; use mcstatusface::dns::resolve_srv_port;
#[derive(serde::Serialize)] #[derive(serde::Serialize)]
struct MinecraftStatusResponse<'a> { struct MinecraftStatusResponse<'a> {

View file

@ -1,7 +1,7 @@
use std::io::{Error, ErrorKind, Read, Write, Result}; use std::io::{Error, ErrorKind, Read, Write, Result};
use std::net::{SocketAddr, TcpStream}; use std::net::{SocketAddr, TcpStream};
use crate::leb128::LEB128; use crate::leb128::{read_leb128, write_leb128};
#[derive(serde::Serialize, serde::Deserialize)] #[derive(serde::Serialize, serde::Deserialize)]
pub struct MinecraftVersion { pub struct MinecraftVersion {
@ -67,11 +67,11 @@ impl MinecraftStatus {
// println!("Sending payload..."); // println!("Sending payload...");
send_buffer.push(0x00); send_buffer.push(0x00);
LEB128::write_leb128(&mut send_buffer, 769); // 1.21.4 write_leb128(&mut send_buffer, 769); // 1.21.4
LEB128::write_leb128(&mut send_buffer, address.ip().to_string().len().try_into().unwrap()); write_leb128(&mut send_buffer, address.ip().to_string().len().try_into().unwrap());
send_buffer.extend_from_slice(address.ip().to_string().as_bytes()); send_buffer.extend_from_slice(address.ip().to_string().as_bytes());
send_buffer.extend_from_slice(&address.port().to_be_bytes()); send_buffer.extend_from_slice(&address.port().to_be_bytes());
LEB128::write_leb128(&mut send_buffer, 1); write_leb128(&mut send_buffer, 1);
send_packet(&mut stream, &send_buffer).unwrap(); send_packet(&mut stream, &send_buffer).unwrap();
send_packet(&mut stream, &[0x00]).unwrap(); send_packet(&mut stream, &[0x00]).unwrap();
@ -89,7 +89,7 @@ impl MinecraftStatus {
if len > 0 { if len > 0 {
if msg_len == 0 { if msg_len == 0 {
let mut val: u32; let mut val: u32;
(val, offset) = LEB128::read_leb128(&recv_buffer); (val, offset) = read_leb128(&recv_buffer);
msg_len = val as usize; msg_len = val as usize;
if recv_buffer[offset] != 0x00 { if recv_buffer[offset] != 0x00 {
@ -98,7 +98,7 @@ impl MinecraftStatus {
offset += 1; // skip message type bit offset += 1; // skip message type bit
let offset2: usize; let offset2: usize;
(val, offset2) = LEB128::read_leb128(&recv_buffer[offset..]); (val, offset2) = read_leb128(&recv_buffer[offset..]);
object_len = val as usize; object_len = val as usize;
offset += offset2; offset += offset2;
} }
@ -151,7 +151,7 @@ fn _description(description: &MinecraftDescription) -> String {
fn send_packet(stream: &mut TcpStream, data: &[u8]) -> Result<()> { fn send_packet(stream: &mut TcpStream, data: &[u8]) -> Result<()> {
let mut packet: Vec<u8> = Vec::new(); let mut packet: Vec<u8> = Vec::new();
LEB128::write_leb128(&mut packet, data.len() as u64); write_leb128(&mut packet, data.len() as u64);
packet.extend_from_slice(&data); packet.extend_from_slice(&data);
stream.write(&packet).unwrap(); stream.write(&packet).unwrap();

81
src/thread.rs Normal file
View file

@ -0,0 +1,81 @@
use std::{sync::{mpsc, Arc, Mutex}, thread};
pub struct ThreadPool {
workers: Vec<ThreadWorker>,
sender: Option<mpsc::Sender<Job>>,
}
type Job = Box<dyn FnOnce() + Send + 'static>;
impl ThreadPool {
// Create a new ThreadPool with `size` available threads.
//
// # Panics
//
// `new` will panic if `size` is zero.
pub fn new(size: usize) -> ThreadPool {
assert!(size > 0);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(ThreadWorker::new(id, Arc::clone(&receiver)));
}
ThreadPool {
workers,
sender: Some(sender)
}
}
pub fn execute<F>(&self, f: F)
where
F: FnOnce() + Send + 'static
{
let job = Box::new(f);
self.sender.as_ref().unwrap().send(job).unwrap();
}
}
impl Drop for ThreadPool {
fn drop(&mut self) {
drop(self.sender.take());
for worker in &mut self.workers.drain(..) {
worker.thread.join().expect(
format!("Error in worker {}", worker.id).as_str());
}
}
}
struct ThreadWorker {
id: usize,
thread: thread::JoinHandle<()>,
}
impl ThreadWorker {
fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> ThreadWorker {
let thread = thread::spawn(move || loop {
let msg = receiver.lock().unwrap().recv();
match msg {
Ok(job) => {
// println!("Job received by worker {id}");
job();
}
Err(_) => {
// println!("Worker {id} disconnected. Shutting down...");
break;
}
}
});
ThreadWorker { id, thread }
}
}